711 Realism Scrim
Rules
"711 CS scrim reenacts a real terrorist situations, using tactics and team work from both the SWAT team and the Terrorist team."
711 Scrim Picture

Basic Info

Basic Rules

1.) Follow Sqaudleader/Commanders orders
2.) Stay with sqaud.

Who are the Tactical Commanders?

711 Clan Juniors Admins and higher. (If a jenior admin is doing a tactical commander he well need help from a Senior Admin.) During a match there is only two. One on Ct and one on T. They are the brains of each team. They must have a MIC, and speakers/headphones.

Ranks Info
Realism General

[-] In charge of all realism scrims, planing them, premoting memebers, training hosts, and keeping every thing and one in line for realism scrims. Maintenance and updates the rules. Run's the show behind the stage.
[-] To gain this rank you do alot of realism scrims....(More comming)

Realism Commanders

[-]In charge of training staff sergeants and corporals. Can host a realism scrim any time. Make sure that every host is doing the realism right.
[-]To gain this rank you must host alot of realism scrims, be very good at being a host. Only few shall be commanders so this is for the eleet host. Generals will premote you.

Realism Staff Sergeants:

[-] A normal host, who run's the scrims. Has the ability to host a scrim any time, as long they contact a Commander or higher and tell them befor. (A post will do if you are posting when the realism scrim is) Can also run Advanced Mode after you complete the training for advanced mode. Also can change maps. Also you can supervise Corporals scrims. Once you gain this rank you are set to host realism scrims the rest of your life.
[-] To gain this rank you must be good approved by a commander or a general. After a commander or a general think you have done enouph scrims supervised and are good enouph you will be approved.

Realism Corporals:

[-] Can only run a realism if watched by a Staff Sergeant or above. This is for people learning how to run realism scrims. After you are good enouph to run it on your own shall be premoted. This is like being a recruit, you will be judged on how well you controll the scrim. (Organized, Efficient, Realistic, Fun, and Meture) Not every one will be able to host realism scrims, you have to be good at it or else you could be cut.
[-] Some one that have been in realism scrims befor, and has the ability to kick. (JR admin or higher)

Who are the units:

To be a unit you have to have the abilty to hear people talk. That means ANY ONE (even the public) can pertespate in scrims. If you do not follow orders, plan on being banned from all realism scrims.

A units job:

To follow orders, from the squad leader. All units must be able to listen to people talking through thte game. Every ones life is equal therefor every unit is eqaul to one anthor. Is cts moto "Leave no man behind" & T's moto is "win at all costs."

Weaopns Info

The gun he uses depends on his skill.

Rules about guns!
>You are not allowed to buy any guns, tell the Tactical Commander tells you what gun you can use. The commander well give you what class you should be in, you may choose what gun in that class you would like to use.
>You may one pick up a gun in your class.

Class Guns Information
Close Combated Class

M3

You may only use a Glock or USP
Sub-Machine Gun Class

UMP
TMP
P90
MP5
MAC-10

You may only use a Glock or USP
Light Rifle Class
Scout
galil
FAMAS
You may only use a Glock or USP
Medium Rifle Class
SG552
M4
Aug
AK
You may only use a Glock or USP
Heavy Guns Class SG550
G3
M249
You may only use a Glock or USP
Special Guns
AWP
xm104
This guns are usly not allowed.
Gear

Night Vision
Armor
Shield
Flash/Smoke Nade
He Nade

Every one can buy Armor, and Night vision.


If you have the shield you may choose any pistol.

You may not buy a nade unless instructed to.



 

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